Motion Graphics, and Rendering

Crystal Lotus 

Conceptualizing

AI Renders

As redundant, or overused at Artificial Intellegence may be, it proved to be a very usedful starting point for my project. After seeing what Chat GPT’s DALL-E was able to produce, I began my sprint, pushing off of automated renders as starting blocks. How could I prove myself better?

Low Fidelity Drafts

Early Modeling, and Testing textures

Texture for mapping.

My previous lotus felt very unreal so I pursued further. In this image, I have a remodeled Lotus with an added a colorful HDR. That is what allows the reflection to be more composite

Here I have the same matta matterial with no HDR reflectivity and in black. The difference is subtle with this matterial, however still factors into the rendering.

After I was satisfied with my progress, I continued playing with the material going for a more transparent glass-life material. One of the breps wasn’t working as I intended, however I found the pink crystal appearance very pleasant.

Finally I made one more rendition, adding a generative voronoi texture for the material image, and refining the gloss setting to make the lotus appear to be made of a black marble. Here the colorful HDR was also turned on.

Overall, this was a project with the core intent of pushing the bounds of what I already know

Effective learning is rarely a linear process, at best, it sprouts from inspiration and a will to explore the unknown.

Previous
Previous

Coby DVD Player Redesign

Next
Next

AI Toolkit